The editor crashes when attempting to make a change to the units located in Edit->Project Settings->Editor->Appearance. The crash occurs as soon as one of the dropdowns is clicked. This is a regr ...
Packaging for Android fails with the GPU Lightmass plugin enabled. A customer reported this and I was able to successfully repro it, however my callstack was different. I'm attaching my logs and cal ...
This is an issue with inconsistencies over rig names and how control names are generated. We expect that a control name will be appended with _CONTROL or _CURVE_CONTROL. But because URigHierarchy: ...
A crash occurs after adding an additional camera track, undoing the additional, and then calling garbage collection Appears to be the same callstack found here [Link Removed] ...
When removing an item from a list view the editor will crash when trying to update. ...
Crash after deleting Editor Utility Widget and accessing from Window menu ...
When using Steam VR in combination with the Multi-User Editing plugin and the Virtual Production Utilities plugin the engine crashes when adding a bookmark while a server is running. ...
The Editor will crash when attempting to delete a variable from a Blueprint struct. This crash does not seem to happen if save the map with the actor in it. ...
When switching to an audio device with an unsupportedly high sample rate on XBox, XAudio2System->CreateMasteringVoice will crash. Ideally, it would give a warning instead and swap to the null render ...
Nativized packaging fails when attaching paper Flipbook component to a parent paper Flipbook component that is Inherited. ...