Crash Occurs When Clicking Off of Color Picker in Data Table

Tools - Jun 29, 2016

When using an FLinearColor variable in a data table and editing it using the color picker, clicking anywhere off of the color picker window will cause the editor to crash. Error Message: Assertio ...

Adding Angular Impulse on Begin Play causes a Crash

UE - Simulation - Physics - Jun 29, 2016

Calling Add Angular Impulse on BeginPlay causes the editor to crash. Workaround: Adding a short (.01s) delay after BeginPlay prevents the crash. Regression: No, crash occurs in 4.11.2 as well. ...

Avoidance Groups Not Being Properly Set

UE - AI - Jun 29, 2016

Setting the avoidance group using the Set Avoidance Group node does not set the value of the group selected to true inside of the Avoidance Group struct. ...

Crash when opening a data table based on a struct named actor

Tools - Jun 29, 2016

If the user creates a structure, names it "Actor", then creates a data table based on the struct then the data table will cause a crash on open(opening the data table). ...

[CrashReport] UE4Editor_Renderer!FGlobalShader::SetParameters<FRHIPixelShader * __ptr64,FRHICommandList>() [globalshader.h:134]

UE - Graphics Features - Jun 29, 2016

This JIRA was created from crash reports submitted by users due to it being one of the top crashes occurring in 4.12.4 This might be a regression because the crash has only just started in 4.12.4. ...

VS2015 Update 3 prevents the editor from compiling code

UE - Foundation - Cpp Tools - UnrealBuildTool - Jun 28, 2016

Updating Visual Studio 2015 to Update 3 prevents code projects from compiling / creating new code projects ...

Crash in FNetGUIDCache::GetObjectFromNetGUID()

UE - Networking - Jun 28, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: Package->IsFullyLoaded() [Link Removed] [Line: 2296] Source ...

[CrashReport] UE4Editor_OculusRift!FHeadMountedDisplay::GetCurrentHMDPose()

UE - Platform - XR - Jun 28, 2016

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Error message: Assertion failed: IsInGameThread() [Link Removed] [Line: 1047] Source Context ...

Importing Heightmap to Landscape Crashes Editor

UE - LD & Modeling - Terrain - Landscape - Jun 27, 2016

Importing a .png as a heightmap crashes the editor. No crash callstack is provided Frequency: 2/7 Regression (yes) issue (does not) occur in 4.11.2 Crashreporter N/A Note Attached are logs and a ...

Shadows Replicated to Second Player while in Multiplayer PIE using Single Process

UE - Graphics Features - Jun 27, 2016

When running multiplayer PIE in the Third Person Example project, if player one is shadowed, the second player also becomes shadowed. This almost seems expected as it is being run as a single proce ...