Thare are some case in which KeepState doesn't work propely if level sequence have multiple Shot and Transform Tracks

UE - Anim - Sequencer - Feb 16, 2021

if fulfilling following conditions, KeepState setting of transform track doesn't work.level sequence have 3 or more shot have camera track and actor track have transform tracktransform track of acto ...

[CrashReport][GPUCrash] UpdateRadianceCaches

UE - Rendering - Features - Ray Tracing - May 19, 2025

#31 crash out of 7783 in UE 5.7.4 on Windows#3 crash for UE - Rendering - Graphics Features in UE 5.7.4 on Windows#1 crash for UE - Rendering - Graphics Features - Ray Tracing in UE 5.7.4 on Windows ...

Staging Directory in Project Packaging Settings should not be saved as absolute path

UE - Core - Data Pipeline - Cooker - Jun 8, 2021

When you package a project via the editor, it updates the ProjectPackagingSettings to set the StagingDirectory to the specific one chosen by the user. However, it saves this path as an absolute path ...

Crash Clicking on Enum in BT Decorators After the Enum Has Been Altered

UE - AI - Apr 5, 2017

Clicking on a Behavior Tree decorator that references an Enum blackboard key will crash the editor if that Enum has been altered in the method described in the repro steps. If you set decorators to ...

Physics Constraint Actor: When plasticity is enabled, Drive Position Target is reset to zero on constraint initialization

UE - Runtime - Simulation - Mar 5, 2026

When a Chaos joint constraint is first created, having linear/angular plasticity enabled will unexpectedly force its linear/angular drive position target to zero on initialization, disregarding the ...

CRITICAL: Regression: CRASH: SHOOTERGAME: Client crashes when using ServerTravel command

UE - Networking - Sep 17, 2014

Update (5/4/15): New repro steps using Main (//depot/UE4/Promotable-CL-2535351): 1. Create a new Blueprint project 2. Create 3 new Levels: MainMenu, Lobby, and Level 3. Create 3 new GameModes: Main ...

Physics Asset details window jitters when shrunk.

Tools - Sep 29, 2014

Branch Build Label UE4-Main Promoted-CL- 2306964 DESCRIPTION: When using the vehicle template and having any wheel selected inside the physics asset, shrinking the size of the details window ca ...

[CrashReport] UE4Editor_UMG!UButton::SynchronizeProperties() [button.cpp:62]

UE - Editor - UI Systems - Sep 7, 2017

This is an infrequent but longstanding crash that has occurred since at least 4.13 and affected more than 350 users. User DescriptionsI using widget bp. I Try moving blur mistake same time press ct ...

UnkownRef Mips can cause TextureStreaming peaks during loading

UE - Rendering - Features - Mar 27, 2023

UnkownRef Mips is meant to fix/workaround the problem where some textures are used for rendering but they don't have any component references them (such as texture used by PP effects) These UnkownR ...

Reversed Animations don't play properly using Skeletal Mesh Pose and animations with Keep State in Sequencer

UE - Anim - Sequencer - Nov 26, 2018

The bug seems to only reproduce when setting animations in sequencer and only if the animations are set to "Keep state". Setting them to "restore default" makes the reversed animation play correctly ...