Editor crashes on attempting to paint on cloth object ...
When returning from fullscreen mode, the view is redrawn as the resolution of windowed mode, but the camera's view only draws: what was the bottom left corner was when in fullscreen (quadrant 3). ...
When creating a new data asset, it is not possible to select a Data Asset C++ Class or Derived Blueprint as its base class. This did not occur in 4.15.1, this is a regression. ...
When entering VR Mode with a camera actor selected, attempting to either deselect the camera actor or select another actor causes a crash ...
Disabling Online Subsystem prevents the project from loading. On Windows, this produces an error shown in attached screenshot. On Linux, this causes a crash with the attached callstack on project ...
Selecting an Actor with a camera attached to it, be it a player pawn, static mesh, or other actor, causes the camera view to render a black square in the right eye of the HMD ...
Selecting Visual Studio 2017 as the preferred Source Code Editor in the Editor Preferences window only sets that preference for the current project, instead of making it a setting for any project us ...
Crash occurs when selecting a different type for a variable in the My Blueprint panel. The crash does not occur when doing this in the Details panel. This does not occur in UE4/Main. Similar to [ ...
Force feedback effects will persistently play at whatever the value is set at Time 0 in the curve. This does not occur in UE4/Main ...
Crash occurs when the user attempts to change the variable type by clicking on its icon in the My Blueprint panel. No crash occurs when trying this in the Details panel. This does not reproduce in ...