Distance Field Shadow with Foliage Cull distance problem. I used distance field shadow with Foliage cull distance. Set the DFS shadow long. Then shorten the cull distance value of the Foliage. Foli ...
Ribbons that disable Inherit Parent Normalized Age flicker off when one ribbon reaches the end of its lifetime. This seems to be tied to the texture coordinates used in the default material, and off ...
At compile time, BlendOptions array which contains BlendTime setting are created. These are copied from its own interfaces, not the parent's. The blending works fine if the parent's interface is als ...
[Image Removed] This messaging is confusing because it says "Implement Function" when really it creates an event. We need to clear up the messaging here, or provide an option to create it as a fu ...
When using nullrhi, the Texture->Resource variable in UAsyncTaskDownloadImage::HandleImageRequest is null and a crash occurs in WriteRawToTexture_RenderThread. ...
Result : all the RTs allocated for edit layers (in global merge mode) will be padded to the next power of 2 for no good reason, which can lead to out-of-VRAM (as reported by [Link Removed]) ...
On EnhancedInputSubsystemInterface.cpp:1040, RebuildControlMappings has a check to preserve mappings for identical action key maps. In most cases, this appears to work correctly; however, in the cas ...
After creating a new level from the levels tab, the temp folder shows back up in the content browser, when it shouldn't. ...