Licensee was not able to open any Sprite asset file in 5.3 without it causing a crash. They were able to avoid this by disabling raytracing in the project. ...
Landscape LODDistanceFactor is not applied to levels that were not loaded when it is changed. Sample content shows a landscape in this state. Other landscape properties probably suffer from this s ...
When importing tiled landscapes into the world browser, the landscape tiles appear with inverted Y axis rotations. ...
Drop-down selection menus will select on mouse release. This only occurs for options under "Current Asset". I was able to click a drop-down, then hold down the left mouse button and let go over "Cle ...
Attached project exposes memory leak in editor. Cause is not known but increases memory very quickly when running PIE. The amount of memory used does not return to normal after closing PIE and each ...
Perspective and Orthographic views render differently. Ortho views use a tonemapper with no gamma. ...
Using the console command ProfileGPU while the Oculus DK2 is plugged in will cause Standalone game to crash. The editor however will not crash, just the Standalone game. ...
Moving an Actor using the Transform controls in the Details panel with Realtime disabled leaves the Widget in its initial location. Clicking off the Actor and then selecting it again restores the ...
SimpleMoveTo does not work on Clients. ...