The standalone game window will crash when attempting to launch the Animation level of ContentExamples onto a Mac. I was unable to reproduce this issue in //UE4/Main at CL 3334033. ...
There are odd decimals when FPS time snapping is set. This seems like a similar issue from UE-41311 This is a regression from This does not occur in //UE4/Main at CL 3334092 ...
If a Blueprint struct contains a variable that is an array of another Blueprint struct, data in a datatable based on the first struct will not be correctly filled in for the struct array. If the str ...
Getting a crash when trying to access a non-empty TSet or TMap local variable in a blueprint function. This is only occurring with local variables. The issue also does not occur if the TSet or TMap ...
When collapsing a timeline track, if there are over 5 tracks below it, some will disappear. This is a closer look at but UE-18550 Workaround Simply scroll on the timeline tracks to repopulate the ...
Geometry that is hidden in a layer, becomes visible after being moved in the viewport. The layer stays hidden, and if a cube is placed in the layer, it also remains hidden. Moving a cube that is hid ...
After attempting to preview the undefined File Media Source in the Media Player Window and getting an error. I set the path of the File Media Source to Windows sample video 'Wilflife'. Then attempt ...
When updating a video texture's output track, the player preview and world will update immediately, however the texture's thumbnail will revert to default color: Black. When moused over, the thumbn ...
Attempting to pass a TMap or TSet into a UFUNCTION as a parameter causes a compilation error. Removing the UFUNCTION declaration works. Error messages:2>D:\Unreal Projects\Main\MyProject14\Source\M ...
Using Execute Console Command nodes to record and play back a demo is causing a crash in standalone. Using the console commands themselves does not seem to cause the same crash to occur. ...