The templated Lyra project for 5.5 is missing a reference to IMC_Default_KBM on /ShooterCore/Experiences/LAS_ShooterGame_SharedInput because it looks like IMC_Default_KBM was renamed to IMC_Default. ...
The editor crashes when attempting to draw a weight blended texture to the landscape if it hasnt been used on that landscape yet. This crash can be completely avoided if the stone texture is painted ...
iOS package with Metal Desktop Renderer enabled crashes on iPhoneThis issue does not occur if Metal Desktop Renderer is disabled ...
The callstack is not XR-specific, it's just the engine trying to secure the audio device on startup, windows failing to return one, and the app not being able to continue safely. The crash does not ...
The CTRL+S shortcut does not save an opened Sequence it the Sequencer Window is undocked. Docking the Sequencer Window to the main window fixes the issue. I've reproduced the behavior on UE versions ...
Clicking the Closed Loop option in a new Spline Component results in the Editor crashing. This only occurs in 4.8 Preview 1 (so far). 4.7.6 and Main appear to be working correctly. ...
When Sequencer's Add Filter Menu>Keyed(U) is enabled, adding a Key to an actor that previously failed the Filter (had zero Keys) does not immediately include the Keyed actor in the filtered list (if ...
The Finish Recording Output node from the Audio Mixer BP Library crashes due to an invalid Path input. This is a regression from 4.23.1 (CL-9631420). This was reported and tested in 4.24.3 (CL-115 ...
Changing class code causes class instance placed in the viewport to produce the warning message shown below upon hot reload. Also reported that callstack occurs but does not crash the editor. The ...