Faces deleted or flipped with Static Mesh Viewer EditMode revert to original when relaunching editor. Datasmith Beta Version 1.0 (as listed in plugins viewer) ...
This bug has different behavior depending on the engine version. When tested in 4.19 Preview 4, the 1M_Cube meshes do not render in the standalone/built game. In 4.20, the meshes render but some m ...
Per Licensee: Since we switched to DX12 we started to see strange behavior in material previews. I was able to reproduce the problem in UE 4.19 vanilla as well. We usually have to force recompilin ...
Variables not labeled as Editable will not update with a branch node inside of the construction script. Variables behave as expected when not connected to the branch node. This issue was tested with ...
After enabling the Sequencer plugin, opening Sequencer from the Window toolbar option brings up an empty window that cannot be interacted with. Is this a regression: No - Issue occurred in 4.10.4 a ...
Water is missing, appears in strange blocks, or appears in wrong places due to incorrectly rendered WaterInfoTexture. The WaterInfoTexture is part of the WaterZone actor. ...
Bug reported at https://udn.unrealengine.com/s/question/0D5QP00000tOpXN0A0/using-mutable-plugin-results-in-greyscale-textures-on-android-xr?fromCase=1 ...
Text block appears to move slightly when zooming in and out of the designer tab in UMG. The right side of the text's position is not consistent when compared to other widgets (such as the image widg ...
The ShooterGame client on Linux stops responding when the Windows host presses the Push to Talk hotkey and speaks into the mic to activate VOIP. [2016.09.16-19.09.24:159][575]LogCore:Error: Hang de ...
Player/Visibility Collision doesn't work with InstancedStaticMesh or HierarchiInstancedStaticMesh components. Found in 4.19 CL# 4033788, 4.20 CL# 4212847, 4.21 CL# 4221482 ...