Changing the Slide bar Color/Slide Handle Color will change the color of the Slider widget. However when changing the "Tint" settings under style, there does not appear to be any color change. ...
When the user clicks PIE the project functions as intended (the mummy rotates to follow the player). However, when the user plays in Standalone the mummy no longer rotates properly. ...
Marking as a regression as this issue does not occur in 4.25.4 ...
Regression: This issue does not occur in Release-5.0, so this is a regression The widget completely obscures the screen only when switching Preview Rendering modes without looking at the create Blu ...
The Light Function variant of the hit lighting miss shader is compiled as the Light Function material, so MATERIAL_IS_SUBSTRATE=1. This makes it read the ray hit surface from the payload incorrectly ...
Projects using Open Level (blueprints) or ServerTravel (in C++) will crash the application once it's open on a device using Gear VR Mode. 10-05 18:01:46.451: A/art(19619): sart/runtime/check_jni.cc ...
The Noise Material Expression is rendering values well outside the Min and Max Range set in the Expression node. Also Reproduced in Main Promotable-CL-2469752 Alerted the user to suspicions and su ...
Creating an actor with a UMaterialBillboardComponent causes Editor hitching. ...
Rate Scale does not appear to have an effect when using a blend space that blends an animation with two separate Rate scales. ...