This is a regression tested in //UE5/Release-5.0 CL18319896 Scaling a Static Mesh along the Z Axis while the X and Y axes are set to 0.01 causes the Actor to stop rendering in the scene once the Z ...
Occurs 5/5 Times Regression does not occur in //UE4/Release-4.27.2 @ CL 18319896 When 'Generating All Bodies' on a bone the single convex hull does not generate uniformly. ...
Nanite enabled Foliage stays visible when Foliage is set to Hide All. ...
An assertion occurs when creating a New Level from the Levels window while it is pinned to the side bar. ...
The licensee has mentioned that they also see an FPS drop without a second monitor, so this can happen just by separating windows out on the same screen. ...
Data layers still contain references to external actors when they are deleted. ...
Actor Foliage can't be added to Foliage Paint or Single with World Partition maps. ...