The engine crashes when trying to reimport a skeletal mesh that has no clothing data. This seems related to https://jira.it.epicgames.net/browse/UE-86948. Found in 4.24.1 CL#10757647 Reproduced in ...
The Custom Side Vector facing mode is no different than the Custom facing mode on Niagara ribbons. The linked UDN has more information on a potential cause, as well as a proposed fix. It looks like ...
Variable names aren't displayed in MAPGET and MAPSET the same way as they are in the Parameters Pane. This is a regression from 4.24.3 (CL-11590370). This issue was reported and tested in 4.25 Prev ...
Hidden shadows aren't rendered when ray tracing is enabled. Found in 4.25 Preview 2 CL#12055273 Reproduced in 4.23.1 CL#9631420, 4.24.3 CL#11590370, 4.26 Main CL#12123513 ...
Niagara Sphere Location module ignores Coordinate Space setting in its Offset. Tested in: 4.24.3 CL#11590370, 4.25P6 CL#12611535, 4.26 CL#12767035 *Attached is the users workaround and video d ...
Public facing bug report came in describing that lights shafts were missing from all lights except directional. This issue does not seem to be occurring for 4.24 or 4.26. I was able to confirm that ...
Integer sample rate is not playing well with 23.976(NTSC/24) sample rate, the curve get resample at 30Hz in that case and we loose precision. We need to support FFrameRate sample rate to get accura ...
An array of a structure that has been modified without the array's blueprint being complied results in the values of the array element being reset. Compiling each blueprint that has the array of str ...
A dark square appears in the direction of a spotlight on hair when the spotlight has no shadow. [Image Removed] In UE 5.4 the dark square is visible when the spotlight has no shadow, and a light s ...
The problem here isn't obvious: the native enum, EAnotherEnum, is missing the Flags flag for the UEnum. As a result, K2Node_GetEnumeratorNameAsString returns the max enum when it gets a combined fla ...