It seems that UE4 has a problem with importing Inventor Assemblies and Subassemblies. Files are either the wrong orientation or missing their geometry completely.
This was reported and tested in 4.24.3 (CL-11590370). this was reproduced in 4.25 (CL-13144385) and Main 4.26 (CL-13501559)
Results: Parts are not imported correctly. No error message, just creates a dummy actor and no geometry
Expected: The result in Unreal Engine is the same an shown in Inventor 2019 Pro
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
I am not able to find world outliner how to enable it?
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
Hey, why do i get this when i snap two similar meshes together?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-93464 in the post.
11 |
Component | UE - Editor - Content Pipeline - Datasmith - Importer |
---|---|
Affects Versions | 4.24.3, 4.25, 4.26 |
Target Fix | 4.27 |
Created | May 22, 2020 |
---|---|
Resolved | Jun 25, 2021 |
Updated | Jun 25, 2021 |