If the user is using a Samsung S5 and attempts to use the "Show External login UI" node with the Google play Support turned on in the project settings then the app will crash when packaged onto the ...
If the user flips a widget using the scaling feature in umg (scaling the widget by -1) this will cause the navigation for the widget to becomes incorrect. ...
Anywhere there is a slider, single clicking on it without changing the value will cause the mouse cursor to jump to the top left of the monitor. ...
Launching standalone or a packaged game that forces fullscreen at launch does not gain control of mouse/keyboard input until after the screen is clicked on. ...
If an interface is called in a blueprint and then altered, the blueprint will receive a compile error until the interface is removed and re-implemented. ...
If visibility is altered in world outliner, the visibility will be reset upon closing and re-opening the project. ...
If a scene component is added to a child blueprint and the parent blueprint is compiled, a log warning will appear that states: "LogBlueprint:Warning: USimpleConstructionScript::FixupRootNodeParen ...
If a local variable is present within an event graph and then copied in a collapsed node, the copied variables will have a warning: "Unable to find local variable with name 'NewLocalVar_0' for Get ...
If an input binding is renamed and the editor closed and re-opened, the input binding will revert to it's original name. ...
After removing an interface from a blueprint, any interface functions in the blueprint can be transferred to a local function. However, after this occurs, the inputs and outputs are removed from the ...