Attempting to copy/paste or duplicate a node in blueprint or HUD element in a widget blueprint does not create a copy of the node or element. Edit: This also applies to copying nodes in the materi ...
When creating the emitter's track widget we search for the stack view model's root entry, but the stack view model pointer is null, so we crash. ...
Pressing down a key for a widget blueprint works in PIE however, it's not functioning once the project is packaged. Project Rar File: [Link Removed] ...
See repro steps. Workaround Unset and set bIsFocusable on widget's class will allow bIsFocusable to be set and persist on the nested instance. ...
Webbrowser in Mobile devices gets most higher zorder in UMG. This is, as I belive, expected since it is running in native functions. But to meet behaviors in PC, making it to follow given zorder see ...
Color and Opacity animation option does not play for Button component, this occurs both in the Widget editor and during play. This issue is not a regression Versions Tested: 4.16.3 - CL: 3561208 - ...
When mirroring the MetaHuman Face_Archetype_Skeleton it has been noticed that some curve names are not mirrored correctly (such as head_lod0_mesh_mouth_lowerLipDepress_left) while a large number of ...
Editor crashes when you attempt to clear the image in the throbber UMG. Log is attached txt file Tested in 4.13.2 CL 3145013 - This does not happen ...
Connecting multiple object pins as inputs to the Target input pin of an interface message node causes an error of the format:failed building connection with 'Replace existing input connections' Thi ...
When using the drag and drop function in UMG on an image with an alpha map the background will show up as black instead of translucent. ...