Altering a key in an event track that contains a struck with a static mesh variable will cause the editor to crash. ...
Event track key with a structure containing staticmesh reference. Setting the staticmesh then reopening the property crashed the editor. ...
Re-ording the Transformpass array results in a crash of the engine. Link to repro video: [Link Removed] ...
No user comments on crash group ...
Generated from CrashReporter ...
Attempting to compile anything in the editor (blueprint, widget, level bp, etc) will cause the editor to crash. Project Link: [Link Removed] Crash Reporter: [Link Removed] Note This has only been ...
Collapsed material attribute nodes cause an editor assertion crash in the material editor when viewed or opened. Assertion failed: (Index >= 0) & (Index < ArrayNum): Array index out of bounds: 0 fr ...
When I try to edit Gameplay tag query in a blueprint structure the editor crashes. Regression: No. This issue affects versions: 4.15, 4.14.3, 4.13.2 (Binary Versions) ...
Generated from CrashReporter ErrorMessage: Unhandled exception Callstack similar to [Link Removed] comments from community: Clicked on a procedural grass node in the Brushify material This ...
Attempting to pass a struct containing a variable of a type that is not compatible with blueprints into a blueprint function causes the editor to crash upon PIE. Found in 4.10.2 binary. Reproduced ...