When Using a LPV the lighting that is bouncing is only visible in the left eye. Oculus needed for reproducing this issue ...
After deleting a node, other off screen nodes tend to snap back into place when panning across the blueprint. ...
It just doesn't. There's a bug in the code, as described by user in the linked answerhub thread ...
The Cross Product Blueprint Node is now labeled Cross_VectorVector taking up more space as a node than the previous "X" Also reproduced on Main Promotable-CL-2455917 ...
UE4Editor crashes when creating static meshes. Event at startup time while it tries to create default object it crash sometimes. ...
When reimporting a .FBX matinee Actor, the X and Y axis of the animation are interchanged. ...
The cursor option within the behavior section of the details panel for widgets does not set the cursor when the widget is hovered. ...
When using PIE to simulate multiple clients the virtual joysticks only work on the last client spawned. When using the other clients the joysticks to not move the player. Note: In the Third person ...
With a Render Target From Scene Capture 2D setup in a level , the motion blur settings from a global post process volume is overridden. Was investigating Scene Captures picking up Motion Blur when ...