When the viewport Surface Snapping window has focus and text is entered, it will use the text as search keywords. When the window is closed, the text is not cleared the next time the window is open ...
When a user deleted a widget that has been added to another blueprint via the user created section. If this blueprint in referenced in another blueprint that reference will throw a REINST error and ...
Decals do not render in any view other than Perspective. This is also true for orthographic projections. ...
If you add a comment to an Event graph Blueprint and change the comment color, the bubble should not change colors unless the Color Bubble detail is checked. I have included photos to better show ...
The prompt window that appears when a project is converted from one engine version to another will "approve" the conversion even if the red "X" is pressed to close the prompt window. ...
Per Licensee: Since we switched to DX12 we started to see strange behavior in material previews. I was able to reproduce the problem in UE 4.19 vanilla as well. We usually have to force recompilin ...
Append node appears to flicker when placing ~3 spaces in a pin. The pin does not appear to be able to choose a size and so it flickers randomly between them ...
If a widget is removed from parent and then gets added back to the screen later it will come in with a zorder of 0. ...
When you first open UE4, the learning center that's highlighted in green pops open a documentation page once you right-click to disable the notifications from this section. ...
A licensee has reported a crash when dragging a Sound Wave onto the Output node within the Sound Cue editor. Regression? This crash does not occur on the 4.11.2 binary release CL-2946394 ...