Update (5/4/15): New repro steps using Main (//depot/UE4/Promotable-CL-2535351): 1. Create a new Blueprint project 2. Create 3 new Levels: MainMenu, Lobby, and Level 3. Create 3 new GameModes: Main ...
If the user uses an integer to select a member of an enum, the enumeration will crash if the integer is higher than the number of members in the enum. ...
Read In App Purchase Information returns pricing information mismatched with product IDs ...
User's project crashes on the Lenovo S939 when an external window pops up (such as a timer) ...
A user's project crashes when a level is opened 5 or more times ...
If the user creates a widget with an animation that fades the widget out. This effect will not carry over into a 3D widget. The 3D widget goes directly from 1 to 0 or visa versa. ...
Opening the Advanced_Lighting Map, the new default map with 4.5.0 and 4.5.1, the Skybox has 4 UV Channels but all of them have overlapping UVs. WORKAROUND - You can Auto Generate UVs for the Skyb ...
After adding a capsule component to a new actor blueprint and then transforming it, if the user replaces the default scene root with the capsule then the capsule's transform properties do not reset. ...
If the user adds around 400 components to an actor the editor will freeze up and quick responding. ...
The Draw Text node should not have a target pin to the "Widget blueprint library" ...