Editor crashes when Oculus boundary component is added without a HMD connected. This was discovered while researching a separate bug report. A user stated that on a project that had been upgraded f ...
The main landscape actor's outer level's WorldSettings gets nullified by GC on PIE end, which leads to this problem. For some reason, this only seems to occur with the attached custom game mode : it ...
AR App fails to open on Android: Assertion failed referencing LaunchAndroid.cpp:415 when Unreal Datasmith is installed.10-11 11:22:57.499: D/UE4(18917): LogAndroid: Error: Assertion failed: false [F ...
Crash when using "ILCQ Volume" and "Distance Field Indirect Shadow" in VR ...
When pressing the End key to have a foliage mesh "snap to floor/surface" the editor will crash. Found in 4.21 CL# 4753647, 4.22 CL# 5660361, and 4.23 CL# 5898046 ...
Current state Triggering Gravity on element from Sketchfab object's tree, may result in crash. For 100% reproduction rate, download 'Rank 3 Police Unit' object and apply Gravity to its element 'Rank ...
Resetting the Sequence Record settings in C++ while the Sequence Recorder Window is open causes the editor to crash Regression?: No This also occurs in 4.13 ...
Generated from CrashReporter ...
There is an excessive number of page updates when a Nanite landscape has a runtime virtual texture material applied to it with a shading model set to ClearCoat or Cloth (instead of Default Lit). The ...