Plugin cannot be created when adding the "-" character

UE - Foundation - Cpp Tools - Plugin System - Dec 15, 2022

Repro Rate: 10/10 This issue occurred in the live build of //UE5/Release-5.1 at CL 23058290. This was regression tested against //UE5/Release-5.0 at CL 20979098 and is confirmed to not be a regres ...

Changing the collision response type of an instanced actor using a public variable in the construction script does not change the response type

UE - Simulation - Physics - Aug 27, 2020

Changing a public variable which is setup in the construction script of an actor to set the actor's collision response type does not change the actor's collision response type. The response type rem ...

UBT warning during package when nativized blueprint contains a node from a plugin

UE - Gameplay - Oct 9, 2017

When a Blueprint contains a node that was added by a plugin (ex: GetBatteryLevel node added by Optional Mobile Features Blueprint Library), nativizing the BP in 4.16 completed fine but 4.17 gives a ...

AdditionalPluginDirectories/RemappedPlugins doesn't work for packaged/zenstore build when plugin directory is relative and outside of project directory

UE - CoreTech - Mar 14, 2024

Originated from UDN post:https://udn.unrealengine.com/s/question/0D5QP000007QWuz0AG/additionalplugindirectories-outside-of-project-visual-studio-and-zenstore QUOTE: TLDR: Use of 'escape' paths in U ...

[CrashReport] Crash after enabling the 'Composure' plugin

UE - Graphics Features - Jul 11, 2017

This crash occurs in the 4.17 Preview 1 Binary editor after enabling the Composure plugin. User DescriptionsEnabled the Composure plugin (and restarted editor) in 4.17 Preview 1 ...

Nvidia DLSS plugin causing crash in PIE

UE - Graphics Features - Feb 10, 2023

The editor is crashing with the 5.1 Nvidia DLSS plugin enabled after performing PIE. This issue is occurring in Binary //UE5/Release-5.1 at CL 23901901 This issue is NOT occurring in Binary //UE5/ ...

Console Variables Editor plugin disables some CVars in Slate

UE - Editor - UI Systems - Slate - Jan 22, 2024

The following console commands do not work when the ConsoleVariablesEditor plugin is enabled.Slate.GameLayer.ViewportSlotVisibleSlate.GameLayer.DebugCanvasVisibleSlate.GameLayer.PlayerCanvasVisibleS ...

UE4Editor modules file is not written to properly when packaging a plugin

UE - Foundation - Cpp Tools - Plugin System - Apr 8, 2019

The modules file that is generated when packaging a plugin appends a number to the end of the .dll reference, similar to hot reload modules. This causes the reference to refer to a nonexistent file. ...

Cable Component width set through the Construction Script isn't reflected in the actor Viewport

UE - Gameplay - May 18, 2017

Cable Component width set through the Construction Script isn't reflected in the actor Viewport User Description: When a Cable Component is created within the construction script and then the Cabl ...

geometry script AppendSimpleSweptPolygon can crash if called with empty path

UE - Graphics Tools - Modeling Tools - Apr 26, 2022

geometry script "Append Simple Swept Polygon" crashes if called w/ an empty path (but non-empty cross section polygon) ...