Packaged projects in 4.7 preview 8 are significantly larger than the same projects in 4.6. Packaged projects for comparison: \\epicgames.net\root\contractors\Tim.Lincoln\Packaged Projects ...
Reported by our licensee Gungho. Reproduced in 4.21.2, win10 ...
The user can no longer undo in the editor after running a dedicated server with 2 or more players ...
Projects created in previous engine versions fail to build in 4.25.2Running D:/Epic Games/UE_4.25/Engine/Binaries/DotNET/UnrealBuildTool.exe Development Win64 -Project="D:/Unreal Projects/MyProject4 ...
KevinR: Make sure you are using Temporal AA (TXAA), and I was using SteamVR/Vive With Accurate Velocities from Vertex Deformation and Instanced Stereo enabled anti-aliasing does not affect the righ ...
Some users are experiencing a crash when converting their project from 4.7 to 4.8. From user reports it appears to be affecting those who have added code to their projects and created blueprints bas ...
Several Users are experiencing crashes on importing a 4.6.1 project into 4.7.0 (Release) Here are the crash reporter links: [Link Removed] [Link Removed] [Link Removed] [Link Removed] [Link Removed ...
Looks like this behavior was working as expected until 5.1 Preview 2 ...
Certain particle effects in ContentExamples stop playing when looked at from a specific angle. The affected demos are 2.1, 2.4, 2.5, and 2.7 Seen on an Nvidia MacbookPro and AMD MacPro Does not o ...
When changing to the Blend Weight to a number greater than 2 the connections between nodes starter to blur in the anim graph. Connections become ever more distorted when zooming out of anim graph. ...