Preview of material doesn't work well when using Particle SubUV and World Position Offset. The issue occurs in only preview of material. It doesn't occur in Cascade. ...
The Highlight is gray and the field does not take keyboard focus after making changes in the text field of an element of a local array and then clicking into another. ...
Cinematic viewport transform controls remain after switching back to the default viewport. ...
The camera is much lower in Latest (4.17) version of the engine than it was in the previous (4.16) version of the engine. Tested with the oculus rift Regression ...
PrimaryAssetLabel assets are missing when creating the project through the UE4Launcher, they exist in Source builds. The ShooterGame PrimaryAssetLabel assets were created in 4.16 so this is not a r ...
Discussed here: https://udn.unrealengine.com/questions/385366/hot-reload-cant-find-game-module-dll-that-doesnt-a.html ...
When clicking on InstancedStaticMeshComponent with many elements, Editor memory usage increases and editor freezes until the operation is finished. The wait and memory usage get much worse when usin ...
CheckLightMapUVs is not registering overlapping Lightmap UVs when it is called. User Quote: "I have been working on an editor tool to diagnose some general asset problems and I noticed that in USt ...
When a component class contains an instanced reference to a UObject class that is EditInlineNew, adding the component to an actor makes the UObject properties uneditable in instances of the actor. ...
Crash when moving landscape that contains a landscape spline to another sub-level. User Description: The Editor crashes on copy and pasting a landscape spline over to another Level. Always rememb ...