There's no device profile for iPadPro 10.5". It picks up other rendering settings properly from the iPadPro family. ...
There's no device profile to set MobileContentScaleFactor for iPadPro 10.5". It picks up other rendering settings properly from the iPadPro family, but this doesn't set MobileContentScaleFactor. T ...
Event Possessed fires twice even if unpossessed is not called ...
When using the new node " Create Asset (Interface Call)" there is a crash that is occurring that could possibly be due to the fact that no factory node is being set. The crash also occurs with the o ...
REGRESSION: Yes, does not occur in 4.16.3 Ensure occurs in in-world component editing, when the user selects and copies a component and its child at the same time. This doesn't occur if these comp ...
Material Parameters aren't unique if the Material Functions has been duplicated, When the parameters are enabled in a Material Instance, one will be disabled on Material Instance close. This is a r ...
when change sequence struct param, the editor is carash. It occurs in the case of using "Sound Wave", but the same problem occurs when "Sound Cue" is used. Attach application log, and crash dump fil ...
Desktop Editor does not transition into VR Mode when the Oculus HMD is worn. The user must manually enter VR Mode using Toolbar buttons / keyboard shortcuts. This issue is only observed when on Ocul ...
REGRESSION: Yes, does not occur in 4.16.3 In QAGame, the blueprint QABP_Containers is dirtied (needs to be compiled and saved) when the user opens it. This occurs every time the editor is restarte ...