Many clients have hit a crash due to an Apple library using operator delete on a memory block that was not allocated with operator new. This happens with the following callstack on iOS9 in UE4.13 o ...
If SetAlignmentInViewport is called in the UMG Construct, it is ignored internally. This is due to a change that came in 5.1, so it worked fine in 5.0. First, when the Set Alignment in Viewport nod ...
Application crashes when deploying a game to iOS with Metal enabled. This has only been reproduced if a sub-level has been added to the starting level within the project. This seems to only happen ...
artists are dealing with greatly increased iteration times due to long shader compiles when working in the material editor. This has regressed over time as we add more features to the point were wor ...
Our company has updated Alias to 2021.3.1 and now Datasmith crashed when importing .wire files. Previously we had Alias 2019 and Alias 2021.1 installed. Now just Alias 2021.3.1 and then the issue be ...
1/ Import a file with mootools such as an fbx 2/ while the file is still read, cancel the import Result : may crash few times after (when theoretically the file has finished being read) - not repr ...
I got a report from one of my designers that since we took 5.6, they have been unable to see the "Promote to Parameter" options when attempting to bind an output from one of our common tasks. I took ...
Reported in SF [Link Removed] In TM 2025.1.1, in PT renders with large amounts of scattered or painted vegetation, distant grass may not appear in exported renders that would previously appear in t ...
This is an infrequent Linux crash that has affected a few users in 4.17.1 Callstack from Log[2017.09.12-17.23.41:651][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 5, ShaderPlatform = GLSL_43 ...
Shadows in the Lumen Scene from Lumen's Direct Lighting do not match the world when in the Lumen Far Field. This leads to shadows where there should not be any, and missing shadows where there shou ...