Cannot manipulate Skeletal Mesh Components with Transform Gizmo in Blueprints This DOES NOT occur in 4.11 or 4.13. Fix from 4.13 will need integration to 4.12. ...
In a Widget Blueprint, after animating a button to transform vertically (possibly other directions) with the Curve Editor active, engine will crash upon creating a second animation. ...
Regression: UE4.11.1 Crashes After loading the Substance Plugin. This did not Occur in previous versions of the Engine. Reported on Macs and PCs Full Error Message: Fatal error: [Link Removed] [Lin ...
Launching or packaging for iOS does not work on our Windows 10 machine however we are able to package and launch onto iOS devices from Windows 7 machines. Using the File > Package > iOS option with ...
If you import a static mesh with no setup lightmap and uncheck the option for Generate lightmap UV so that only the UV Channel 0 is present. When you use the Merge Actor tool with a single one of th ...
You cannot adjust the Window size to the iPhone 6 or iPhone 6 + preset Common Window Sizes in the Editor Preferences. Regression: this did not occur in UE 4.10 NOTE: This does not occur in New Ed ...
Event Tick works when it's running on Windows however once it's packaged or even launched onto all platforms, the event tick does not work as anticipated. This happens on all platforms. *Project ca ...
Defining a FRuntimeFloatCurve inside a code based struct causes the editor to crash if the struct is added as a local variable to a blueprint function and the "Create External Curve" button is press ...
Overridden custom functions have inputs locked when parent actor is set to different blueprint type. Regression (no) issue (does) occur in 4.12.5 ...
Implementing an interface that contains const functions and later attempting to change these functions to be non-const does not update the status of the functions inside of the actor they are implem ...