Inconsistent Behavior for MarkFilesForDelete/MarkFileForDelete

UE - Editor - Apr 12, 2023

MarkFilesForDelete stops the files from getting deleted if they are checked out by others while, MarkFileForDelete (non-batched version) has no problem deleting such files. It looks like MarkFilesF ...

Adding a Named Slot to a UMG Widget is causing the number to increase rapidly.

UE - Editor - UI Systems - Feb 25, 2015

If you create a new Blueprint Widget, place a button into the widget, and click, hold, and drag a Named slot onto the button, the number of the Names Slot will keep increasing as long as the named s ...

Exiting VR Edit mode from simulating causes viewport mismatch

UE - Editor - Workflow Systems - Mar 5, 2016

9/19 VREditor sync notes: Should grey out the editor button while you're simulating ----------------------------------------- I noticed you can fix this issue by reseting the viewport by pressing t ...

Crash when using EditConditionHides with a struct in an array

UE - Editor - Jun 8, 2021

A crash can occur in FStructurePropertyNode::GetValuePtrOfInstance when using EditConditionHides with arrays of structs. When deleting an element from the array, ParentBaseAddress will be null. ...

Crash Undoing Create New Camera in Sequencer

UE - Anim - Sequencer - Jul 12, 2016

If the user selects the "Create New Camera" button in a sequence, then uses undo, the editor crashes. This issue does not occur in //UE4/Main @ 3046959 ...

[Review Tool] The editor crashes while attempting to load a modified Blueprint that uses Interface for review.

UE - Framework - Diff Merge Tool - Jul 16, 2025

The crash is due to previous Rename operation, that reset a preallocated array which later FAsyncPackage2::ExecuteDeferredPostLoadLinkerLoadPackageExports tries to use.  Before loading change list ...

Pivoting around an object does not appear to work when piloting an object in the editor

Tools - May 21, 2019

The pivoting feature (Alt + Left mouse button) appears to have been remove when piloting objects in the editor ...

Package game fails after creating plugin through editor

Tools - Sep 3, 2015

After creating a plugin in using the New Plugin button in the editor the project will fail to compile. ...

Text block reference does not appear to update when its parent is added as a child to another widget

UE - Editor - UI Systems - Apr 14, 2016

Text block reference does not appear to update when its parent is added as a child to another widget ...

Typo in Material Editor Tooltip

UE - Rendering - Architecture - Materials - Jan 26, 2017

There is a small typo typo in the Material editor. For the tool tip for the apply button, it says, "it's" when it should be "its." (See attached image.) ...