Creating a duplicate of a Blueprint class that has an AttributeSet seems to be interfering with the creation of the AttributeSet. ...
[Image Removed] When the BP editor is opened, hot-reload compile will wrongly serialize a HORRELOAD_XXX object into the BP class and package which can not be found when Editor is opened again after ...
When set the current asset group language in a particular process, the asset refers to the "source asset" and output warning log. LogPackageLocalizationCache: Warning: Skipping the cache update for ...
It's easiest to see the change on the top of the table or back of the chairs when following the repro steps. I've attached screenshots of the Windows and Linux comparison with Intensity set to 20. ...
I didn't check with the debugger, but I suspect this is caused by: void UMoviePipelineExecutorJob::OnDuplicated_Implementation() { UserData = FString(); When the queue is loaded, each job is dupl ...
Regression: Tested in UE5/Release-5.0, this issue occurs so this is not a regression ...
Per-Object shadows cast by a stationary point light do not appear in the correct place on movable geometry. ...
When Editor Multiplayer Mode is set to Play As Listen Server the editor will trigger a breakpoint on exiting PIE if any event is ran though the level blueprint ...