Performing a Hot Reload after changing the default value of a property in an ActorComponent that is included in an Actor class triggers an ensure if a Blueprint has been created from that Actor clas ...
The GPU crashes after the ray tracing geometry builder attempts to create a shader resource view with an invalid offset. ...
The names of dynamic parameters in material layers do not seem to update from material instances. ...
Physic Constraint movement is quadratic where previously it was spherical. ...
Spring Arm Component causes vehicle to jerk forward and backwards in a multiplayer environment. ...
Adding local offset to Paper Flipbook in UE.4.22 results in rendering distortion. ...
A widget set to a specific row and column within a Grid Panel, that has been assigned multiple rows and columns, and then spanned across other rows and columns reverts to it's default position and s ...
The GPU crashes after the ray tracing geometry builder attempts to create a shader resource view with an invalid offset. ...
No user comments ...
I did some research. The problem is caused in CoreNative.cpp. In Function GetInstancedSubobject (Line 126) We should check if instance is runtime instance first. If it is runtime instance, just us ...