Crash when saving a World Partition map that contains a PCG Volume

UE - Graphics Tools - PCG - Procedural Tools - Aug 15, 2023

This is a regression. Tested in //UE5/Release-5.2 CL26001984 The editor crashes with an assertion after saving a World Partition enabled level with a landscape that contains a PCG Volume. ...

Importing fbx onto an empty camera animation sequence can crash the editor

zComponent - Archive - Jan 27, 2022

Importing an FBX into an empty camera animation sequence crashes the editor. The import seems to fail when trying to add a camera cut track. Exporting an fbx from a camera animation sequence, deleti ...

Crash when spawning destructible objects in 2 player PIE

UE - Simulation - Physics - Destruction - Aug 31, 2016

Crash Reporter link: [Link Removed] With Source Context: [Link Removed] ...

Crash when spawning an actor with an AtmosphericFogComponent in a packaged build

UE - Graphics Features - Aug 25, 2020

Spawning an actor that contains an AtmosphericFogComponent results in a crash in a packaged build. It doesn't occur in PIE, or StandAlone.  ...

TAttributeContainer::CopyFrom crashes when container contains invalid bone indices for active mesh

UE - Runtime - Animation - Jun 16, 2024

Currently there's no validation within the animation attribute container that bone ids are valid.  This means that client/game code can add attributes with invalid bone ids into the container and th ...

Editor crashed when opening TM-MeshPaint in QAGame

UE - Graphics Features - Jan 20, 2017

While reviewing [Link Removed] test case, I hit the following crash opening the TM-MeshPaint level. On first attempt shaders were compiling, on attemps after, editor crashes much faster. ...

Crash in Landscape Editor when clicking on Terrain Edit tools after undoing a Landscape swap

TM - Core - Oct 16, 2026

Reported in SF [Link Removed] Twinmotion will crash when clicking on any of the Landscape Edit tools after replacing the Landscape and performing an undo operation This only appears to occur in th ...

Adding an LOD while in PIE or Simulate Cauases the Editor to Crash

UE - Niagara - Apr 29, 2019

If you add an LOD while the editor is simulating or playing, the Editor Crashes. Found in 4.20 CL# 4369336, 4.21 CL# 4753647, 4.22 CL# 5660361, 4.23 CL# 6063286 ...

Copy, Paste and Hover a Material Layer Blend Node causes Crash

Tools - Jun 25, 2015

In the Material Editor, if all Live Previews are turned off, copying and pasting a Material Layer Blend Node will crash when the tool tip is being processed. Also Reproduced in Main Promotable-CL-2 ...