[CrashReport] UE4Editor_UnrealEd!FAssetEditorManager::OpenEditorForAsset() [asseteditormanager.cpp:293]

Tools - Jan 5, 2018

Comment from user:In UE4 standard Mannequin, swapped between skeleton tab and animation tab (after having deleted a single animation) - and it crashed. ...

[CrashReport] UE4Editor-CoreUObject.dylib!FUntypedBulkData::AsyncLoadBulkData()

UE - Foundation - Core - Jan 5, 2018

No comments from external users ...

Can't save BPs after stopping automation tests

UE - Automation Test - Jan 5, 2018

User reported that they are unable to save assets after running tests: https://answers.unrealengine.com/questions/742429/cannot-save-or-change-assets-after-running-a-autom.html ...

[CrashReport] UE4Editor-MetalRHI.dylib!FMetalHeap::BufferSizeToIndex()

UE - Graphics Features - Jan 5, 2018

User comments:when i buld light on preview it build light 100% after that when system showing 43% or more after building light engine crash every time, pls help me... thanksDuplicating three Spher ...

[CrashReport] AMDMTLBronzeDriver!amdMtlBronzeWriteStopSample()

UE - Graphics Features - Jan 5, 2018

No user comments on this issue ...

[CrashReport] UE4Editor-MetalRHI.dylib!TRefCountPtr<FRHIUnorderedAccessView>::operator=()

UE - Graphics Features - Jan 4, 2018

There are currently no comments from users ...

[CrashReport] FDeferredShadingSceneRenderer::ShouldPrepareDistanceFieldScene()

UE - Graphics Features - Jan 4, 2018

Sent in the unattended mode ...

Cannot uncheck "Support armv7" setting in the project settings without first enabling "Support armv64"

UE - Platform - Mobile - Jan 4, 2018

The editor silently ignores in put from the user when trying to uncheck the setting "Support armv7" (when this setting is the only one checked between the options of support armv7 and support armv64 ...

Naming CustomEvent string Input "DisplayName" breaks Blueprint Node

UE - Gameplay - Blueprint Editor - Jan 4, 2018

Naming a custom event string input DisplayName will cause the BP Node spawner to use blank or user-entered data for node listing+creation. Additional Notes: This also occurs when renaming the Text ...