If the Windows Taskbar is docked on the right side of the screen, when Playing in Editor (Standalone Mode) game AND/OR a final packaged game, entering fullscreen results in the game window opening t ...
Crash when trying to swap out a material with in a merged actor with LODs. The editor crashes when trying to change the material for the merged actor with LODs ...
Procedural meshes created on begin play do not block collision from player in packaged projects, even though they do in PIE. NOTE Both packaged project and .uproject included in link (See repro st ...
While going through [Link Removed] I found it difficult to click on the different actors in QA_Promotion during step 4. It always selected the ground or the skybox unless the camera was really clos ...
Spawnable actors visible for one extra frame on cut between subsequences ...
When "Support Forward Rendering with Metal is set, packaged projects will crash on iOS device at splash screen This was tested on an iPhone 5S, asset #5065 ...
This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below. Error message: Assertion failed: (Index >= 0) & ( ...
If a level has been saved as two different levels and a new save initiated, the editor will crash if the overwrite is cancelled. Frequency 3/3 Regression (Yes) issue (does not) occur in 4.12.5 ...
Using Enter to accept the description of a blueprint function causes the cursor to return to a new line instead of accepting the current input. Regression: Yes - Pressing enter in 4.12 would accept ...
Spawn decal at location's default rotation values change after splitting the rotation pin. Splitting the rotation pin appears to swap the rotation values for x and y. ...