Bugs with Material Instances and Landscape Grass

UE - World Creation - Worldbuilding Tools - Foliage - Apr 14, 2016

Need to fix the Bug: Parameters that linked to LandscapeGrassOutput in master material instance do not updates automaticaly in viewport. After parameters change you are have to modify any of your us ...

DuplicateObject does not keep settings from the object duplicated

UE - Foundation - Core - UObject - Jul 24, 2017

When using DuplicateObject, some aspects of the copied object (such as component transform) are not duplicated to the copy. Regression: Yes - DuplicateObject behaved as expected in 4.15.2 Working - ...

Set World Origin on a Dedicated Server causes Pawn Stuttering

UE - World Creation - Worldbuilding Tools - World Composition - Jun 10, 2019

Setting the World Origin after enabling Multiplayer World Origin Rebasing in the Project Settings causes the Pawn to flicker on movement. Tested in 4.21.2 (CL - 4753647), 4.22.2 (CL - 6574378), 4 ...

Grass does not show up when I override the Material of LandscapeComponent.

UE - Graphics Tools - Terrain - Landscape - Sep 8, 2021

Regression checked in //UE4/Release-4.26.2 CL 15973114 the issue is not reproduced thee ...

Importing Heightmap to Landscape Crashes Editor

UE - LD & Modeling - Terrain - Landscape - Jun 27, 2016

Importing a .png as a heightmap crashes the editor. No crash callstack is provided Frequency: 2/7 Regression (yes) issue (does not) occur in 4.11.2 Crashreporter N/A Note Attached are logs and a ...

Static meshes in a particle system are not affected by decals

UE - Graphics Features - Dec 21, 2017

There is an issue where Static meshes in a particle system are not affected by decals, It is unsure if this is intentional behavior or not. This issue does not appear to be a regression Versions ...

Curve Editor in CameraAnim and Matinee does not display anything in UE4.22

Tools - May 22, 2019

The Curve Editor appears black and doesn't show any information or data. This is a regression from 4.21.2 (CL-4753647) where the Curve Editor functioned as expected. This was reported and tested in ...

Async Tick error on Particle System

UE - Niagara - Jun 4, 2019

Whenever adding a Beam Data module along with Beam Source and Target, the Cascade editor produces an "NO ASYNC TICK" error. Tested in 4.21.2 (CL - 4753647), 4.22.2 (CL - 6547378), 4.23 (CL - 682596 ...

Crash when using automated groom import

UE - Editor - Content Pipeline - Import and Export - Jan 5, 2021

UDN customer reported that using automated groom import through Blueprint was crashing. This can probably be reproduced with a Python script using an asset import task with the automated flag set to ...

Animated characters may appear in A pose after loading a file with Path Tracer enabled

TM - Rendering - Mar 12, 2025

When saving a file with Path Tracer enabled at the time of save, animated characters will appear in an A pose state. This will persist until Path Tracer is disabled. Occurs in Twinmotion 2024.1.2 a ...