The player always faces the same direction when spawned if the user is using Gear VR. The issue does not occur in PIE or stand alone. This appears to only happen on the device Tested on the Galaxy ...
Cannot save actor after actor component modification. The user gets the error Graph is linked to private object(s) in an external package ...
A user has reported that their dedicated server experienced a curlhttp crash after updating to 4.13.1 and left running for an extended period of time. Crash not reproduced internally. ...
Depreciated nodes in Custom Functions do not show in warning log ...
The overlap events fire multiple times with only one trigger of the opposite call. (example: Begin over lap will fire multiple times when the end overlap was only called once) ...
The Create New Asset Section for applying an image to a brush is directly under the mouse after clicking on the dropdown. If the user simply clicks (and does not hold down the mouse button) they wil ...
Using Enter to accept the description of a blueprint function causes the cursor to return to a new line instead of accepting the current input. Regression: Yes - Pressing enter in 4.12 would accept ...
The editor crashes when testing an animation that has an audio track containing a wave sound. ...
The actor position node no longer returns the actor position for the decal actor. ...
Problems rendering higher resolution than 1080p from matinee with "Use Separate Process". Seems to render only part of the frame and is stretched. This is a regression from 4.10. [Image Removed] ...