Upon saving the level after creating the landscape and painting visibility, the editor crashes. When you restart the editor and load the level, you are greeted with a warning in the upper right corn ...
Added functionality to a blueprint component through code and built the project in VS. After a hot reload, I saved the blueprint and closed the editor. Reopening the editor and the blueprint cause ...
Binary (Installed Build)//UE5/Release-5.1 @CL22986940 I encountered this same crash when creating a landscape twice, but was not able to consistently reproduce it with those steps. I figured out th ...
Running a server from the editor will crash this project. Reproduced by using UE4Editor <projectname> -server -log to run the editor. This does not occur with a new project in 4.7.2 or in Main. ...
We are getting multiple crashes on 5.8.1 when trying to use the cinematic viewport on Linux, the most consistent way it's been reproduced is by clicking on the blue frame number to the left of the c ...
The editor crashes when calling an over ridden On Key down function in a widget in order to capture the mouse with the return value of the function. ...
Editor crashes when user adds array variable (any type) to a 3d widget that is used within a blueprint actor and then compiles the widget. Frequency: 4/4 Crash Reporter: [Link Removed] ...
In the Skeletal Mesh editor, turning Show>Clothing>Apply Wind while switching tabs causes a crash. For example, turn it on while in the Mesh tab. Switch to Animation Tab and then back to Mesh. Turn ...
Assertion failed: Buffer [\Engine\Source\Runtime\Windows\D3D11RHI\Private\D3D11Commands.cpp][Line: 1487] Note I have narrowed it down to a material with "color" in its name that is causing this cra ...
Add contents of the zip file to your 4.26 project. Open the level sequence. EXPECTED: It shoudln't crash. Log will print saying that it removed some animation sections. ...