Crash when naming a C++ project "LandScapeEditor" We should prevent projects from being created that have the same name as existing modules and then show this as a nice warning. New crash logs att ...
https://udn.unrealengine.com/questions/359241/is-it-possible-to-turn-off-distance-field-ambient.html DFAO creates a horizon outline at great distances against lighter colored skies. [Link Removed ...
Custom Stencils don't appear to work with 3d widgets. ...
Based on CrashVisualizer data, crashes of this nature are the 4th most common in the 4.15.1 release. This crash may be expected due to the clear messaging that the system is out-of-memory, but this ...
After setting the "X" Scale of a Lightmass Portal, attempting to move/update the object causes the scale to reset to 10.0. Is this necessary for some reason? ...
The editor is required to restart for the Editor Toolbar Button plugin to appear. The plugin is enabled and the project is compiled, but the button does not appear. After further discussions, we a ...
REGRESSION: No, this also occurs in 4.15. In the montage editor, the gree montage section bars render behind the black lines of the timeline, making them hard to see. ...
This crash occurs frequently for our users. It appears to be the same issue that was logged in [Link Removed]. For that Jira, the CrashGroup stopped getting updates after 4.13.2 - [Link Removed] ...
After enabling forward shading and disabling "Support Stationary Skylight" opening a static mesh in the static mesh editor will crash the engine. REGRESSION? Yes Crash Did NOT occur in 4.15.1 CL ...
This is a top 10 crash affecting many users. It is believed it may be related to the auto listen / reimport feature. The callstack shares similarities to past tickets, such as:[Link Removed][Link R ...