If a TArray of spline components is created in code it is not possible to edit/add nodes to the spline inside a blueprint. ...
Adding a camera to the scene and setting the projection mode to orthographic doesn't display properly in the preview window. ...
When running a game in PIE, standalone, or package the game does not gain initial focus. User must click inside the game window to enable input. ...
Textures in Post Process Blueprints do not update with Dynamic Material Instances. Scalar and Vector Parameters update as expected, but Textures do not. Note This was attempted with both a materi ...
User's blueprints disappear from level during editing with no warnings, errors, messages, or additional information. They return to visible if they are moved into a new sublevel and appear during PI ...
Adjusting properties of a Blueprint instance's components in the level does not update references to the properties in the BP's Construction Script. Note: this would work in 4.8.3. Reproduced in 4. ...
The math expression node in blueprints does not recognize variables that have been hidden within a blueprint category. ...
naming box collision in player character renames overlap begin event in actor calling player character ...
Debug information from blueprint visual loggers (log text, loglocation, logboxshape) do not print to either the message log or output log. This can be problematic as the visual debugger specifically ...
Importing a large landscape, such as 8192x8192 or 8129x8129 into a project shows that a landscape has been created, however the landscape itself does not render in either wireframe or perspective vi ...