An assertion will occur when packaging if an Actor in level uses "Create Canvas 2D Render Target" Found in 4.20 CL# 4369336, 4.21 CL 4753647 Blocked for testing in main due to crash when placing ...
Using the "Select Actors using this Asset" option in ActionRPG causes the InstancedFoilageActor to be selected incorrectly for many assets. It seems to occur with any assets that are being reference ...
UDataTable::FindTableProperty() will currently fail in a nativized build because the RowStruct is no longer a UDS in that context; instead it is converted to a native UScriptStruct type. However, th ...
LaunchURL places an http:// at the start of any URL that does not contain :// . This causes an issue with the mailto: command and other commands such as this. Regression?: No This occurs in 4.2 ...
Duplicating a UActorComponent that has an Instanced UPROPERTY does not perform a deep copy of the instanced property. It appears to only copy a reference to the instanced object. Where as, performin ...
When using the BumpOffset node, it will produce incorrect resultsi if the Texture Coordinate Index is not 0. Found in 4.20 CL# 4369336. 4.21 CL# 4613538, 4.22 CL# 4751672 ...
Niagara System user paramemters will reset upon restarting if they are used in a Blueprint. This also occurs to the system if you move the blueprint after making changes then pressing Ctrl+Z. Foun ...
Trying to import a large Revit asset using Datasmith causes the system to use all of it's memory. Certain systems may receive a memory allocation error in the process. ...