Editor crashes on Restart after Enabling Pre-Exposure in Project Settings

UE - Graphics Features - Jan 22, 2018

After creating a new project and enabling Pre-Exposure in the Project Settings, the Editor seams to load up on restart fine, but stalls at 95% and the crash callstack appears. ...

Mobile preview crashes in QA-Promotion

UE - LD & Modeling - Terrain - Landscape - Jul 27, 2016

A crash will occur in QA-Promotion when played in Mobile Preview. ...

BP-exposed UGameplayCamerasSubsystem calls can check-crash the editor

UE - Anim - Sequencer - Mar 30, 2023

Any calls to UGameplayCamerasSubsystem's blueprint-callable functions has the potential to crash the UE editor or a game project by using the wrong PlayerController or calling it at the wrong time. ...

Crash when casting to owner from AnimGraph

OLD - Anim - Sep 6, 2016

Crash occurs when casting back to the pawn owner from the Anim Graph. In this case, it is being used for "Copy Pose from Mesh" Workaround: Cast to Owner from Event Graph, defining variable as the ...

Calling Finish Recording Output causes a crash in PIE

UE - Audio - Mar 23, 2020

The Finish Recording Output node from the Audio Mixer BP Library crashes due to an invalid Path input. This is a regression from 4.23.1 (CL-9631420).  This was reported and tested in 4.24.3 (CL-115 ...

GPU Crash from invalid SRV in CreateShaderResourceView due to integer underflow

UE - Graphics Features - Ray Tracing - Jan 13, 2025

The GPU crashes after the ray tracing geometry builder attempts to create a shader resource view with an invalid offset. ...

GPU Crash from invalid SRV in CreateShaderResourceView due to integer underflow

UE - Graphics Features - Ray Tracing - Jan 15, 2025

The GPU crashes after the ray tracing geometry builder attempts to create a shader resource view with an invalid offset. ...

Crash closing animation blueprint after compile

OLD - Anim - Apr 11, 2017

Crash occurs when the user closes an animation blueprint after compiling it. This does not occur in Main. ...

Crash closing the TM_Landscape map in the editor

UE - World Creation - Worldbuilding Tools - Foliage - Apr 18, 2017

The editor is crashing after closing the TM_Landscape level This is a regression from 4.15.2 ...

Post Process volume change Unable to PIE and Crash

Tools - May 30, 2017

There is a compound issue with using the post process volume. Editing the value by using the mouse or dragging on the color wheel does not trigger this issue. Using the keyboard to edit this value c ...