AI Perception does not seem to be showing up in the debugger. The same setup functioned as expected in 4.11.2 binary, but upon converting the project to 4.12 Preview 4 binary, no debug information w ...
Repro Rate: 3/3 This is a live issue where the customer claims that the SteamSockets implementaton is not setup to handle the new Client and Session Id setup that was introduced in 5.1. This issue ...
Binary (Installed Build)//UE5/Release-5.1 @CL22986940 I encountered this same crash when creating a landscape twice, but was not able to consistently reproduce it with those steps. I figured out th ...
When using the Atmospheric Fog actor, a black ring can be seen on the horizon. This can be seen by simply placing the Atmospheric Fog into an empty level. The issue cannot be seen if there is a sky ...
Reroute nodes break Cached Poses in Animation Blueprints Regression: This does not occur in 4.12 ...
If an AI is moving between points in the persistent level but is located within a sublevel and the sublevel is set to not visible, there is a chance that the editor will eventually crash. Setting Is ...
In the documentation page: [Level Instancing in Unreal Engine | Unreal Engine 5.0 Documentation|https://docs.unrealengine.com/5.0/en-US/level-instancing-in-unreal-engine/] it is mentioned that: [ ...
When Megalights is enabled, light can leak into areas that should be occluded for lights with smallish (5.0) source length and source size. [Image Removed][Image Removed] This was taken with r.Ray ...
The attached 105 frame PNG image sequence ( 1920x1080 w/alpha ) crashes the editor in UE 5.3 and 5.4 when played in the media player or in a MediaPlate. The same image sequence does not crash the ...
When playing a project on HTML 5, the node "Set show mouse cursor" does not appear when the node is used. ...