Fix world to meters scale

UE - Platform - XR - Apr 11, 2018

Is changing the world to meters in the current 4.19 AR template project supposed to affect the world, or is world to meters only for VR projects currently? We have project where a client wants us to ...

[CrashReport] UE4Editor_UnrealEd!UnFbx::FFbxImporter::RecursiveBuildSkeleton()

UE - Editor - Content Pipeline - Import and Export - Jul 30, 2015

This is a common crash affecting users. User DescriptionsJust import a Mesh of Fuse Source Context 624 void UnFbx::FFbxImporter::RecursiveBuildSkeleton(FbxNode* Link, TArray<FbxNode*>& Out ...

[CrashReport] UE4Editor_Sequencer!FSequencer::NotifyMovieSceneDataChanged()

UE - Anim - Sequencer - Jul 24, 2017

This is a common crash affecting users in 4.16 and into the 4.17 Preview. User Descriptionscopying-pasting curves in Sequencer Source Context 979 void FSequencer::NotifyMovieSceneDataCha ...

Cloth Rendering - Optimizations cause a one frame geometry stretch when off screen cloth is teleported back on screen.

UE - Simulation - Physics - Character - Aug 26, 2021

Render optimizations are causing the cloth render data to be updated one frame too late after an off screen cloth object has been teleported back on screen. The optimisation triggers itself after a ...

Error when attempting to generate an SSH key for remote building

Tools - Oct 7, 2016

Error is displayed when attempting to generate an SSH key.Unexpected remote arg: EngineQA@10.1.110.49:.ssh/RemoteToolChainPrivate.key rsync error: syntax or usage error (code 1) at /home/lapo/packa ...

Copying a destructible mesh in the viewport loses reference to assigned mesh in the details panel

UE - Simulation - Physics - Destruction - Nov 4, 2014

BRANCH: MAIN CHANGELIST: 2346079 PLATFORM: Windows DESCRIPTION: When copying a Destructible mesh in the viewport the Destructible Mesh component will not be shown for the copied mesh. The mesh can ...

Morph Targets flicker Randomly in Slave Mesh

OLD - Anim - Oct 1, 2015

When a mesh is slave to a master mesh, its morph targets will flicker when Played in Editor. This does not occure with the same assets in 4.8. This has been reported by at least two different use ...

Dithered LOD Transition Has Visual Pop

UE - Graphics Features - Dec 28, 2016

When a static mesh that is placed in the scene begins to transition using dithered LOD, The LOD that is being transitioned away from will "POP" in at full opacity for a moment just before the dither ...

Unable to Save or Close Editor after Copying .FBX to Content Folder via Project Directory

Tools - Jul 5, 2017

The editor is not allowing users to save or close a project after an .FBX file has been copied to the project's Content directory and allowing the Content Browser to discover the change in source fi ...

Sound Wave Actions Menu Closes Automatically When Changed to Columns View

Tools - Dec 15, 2017

After changing the view to columns (by going through Right click < Create Dialogue < View Options < Columns) the Sound Wave Action menu will close out automatically before any options can be selecte ...