Incorrect translation from matinee move sub tracks to sequencer

UE - Anim - Sequencer - Sep 6, 2016

https://udn.unrealengine.com/questions/310154/converting-matinee-to-sequence-bugs.html#answer-310221 ...

Objects improperly ticking in PIE dedicated server sessions

UE - Networking - May 20, 2015

https://udn.unrealengine.com/questions/245084/objects-improperly-ticking-in-pie-dedicated-server.html ...

sg.EffectsQuality does not seem to update once set in the devices profiles or .ini file

UE - Platform - Mobile - Nov 7, 2016

Effects Quality settings within the device profiles, or even set in the .ini file seem to be ignored. Even when you're calling sg.effectsquality in the console command, it's ignored. The only way I ...

XML Namespace is set wrong for Android in UPL

UE - Platform - Mobile - Aug 3, 2016

XML Namespace is set wrong for Android in UPL; it should be "http://schemas.android.com/apk/res/android". ...

Crash in FTickFunction::RegisterTickFunction

UE - Gameplay - Jan 31, 2017

Per https://udn.unrealengine.com/questions/319627/uworldspawnactor-with-template-parameter-causes-cr.html ...

check(PIEInstanceID != -1) fails when executing SeamlessTravel

UE - Gameplay - Mar 2, 2017

Per https://udn.unrealengine.com/questions/349614/checkpieinstanceid-1-fails-when-executing-seamless.html ...

bLightAttachmentsAsGroup doesn't work with default ACharacter setup which has a hidden capsule component as the root

UE - Graphics Features - Nov 15, 2016

https://udn.unrealengine.com/questions/318476/bug-light-attachments-as-group-not-working-on-char.html ...

Morph Targets broken importing some untriangulated meshes with FBX

UE - Graphics Features - Jun 5, 2017

Morph Targets broken importing untriangulated meshes with FBX ...

Hierarchy filtering does not work in world composition

UE - World Creation - Worldbuilding Tools - World Composition - Apr 18, 2018

Report with proposed fixhttps://udn.unrealengine.com/questions/428300/world-composition-hierarchy-filtering.html ...

Houdini CSV in Niagara in Blueprints doesn't seem to work properly

UE - Niagara - Jul 13, 2018

See https://udn.unrealengine.com/questions/444762/how-to-change-niagara-system-exposed-parameters-in.html ...