Context Level Instancing is a level-based workflow designed to improve and streamline the level editing experience. In a standalone Level Behavior, when the Level Instance Actor is loaded through it ...
After updating to Radeon Software 17.10.3 I can no longer open the editor. This has been seen on both a R9 390X and a R9 290. If I use AMD's Auto-detect software it's recommended version is 17.7.2 ...
It is possible to rename a Function Output the same as a Local Variable, which causes a compile error: Error Internal Compiler Error: Tried to create a property TestVar in scope NewFunction_0, but ...
User is trying to use the Functional Test class to construct some automated test cases. Whilst doing this they noticed that adding a BP_Actor (just a static mesh engine cube) that simply rotates (v ...
Foliage spawned from Landscape Materials is rendering offset from the Landscape the material is applied to. I can reproduce this issue with or without Edit Layers enabled. I'm unable to reproduce ...
Update: 4/14/2015 Another report of this error: https://answers.unrealengine.com/questions/206466/blueprint-still-dirty-after-compile.html#answer-211801 =========================================== ...
When attempting to set an optimization viewmode while using a Preview Rendering Level other than Shader Model 5, the Optimization Viewmodes dropdown is missing all of its options and instead display ...
This is a common crash callstack that has affected more than 300 unique users since at least the 4.11 release. Other Jiras in the past with similar callstacks include [Link Removed] and [Link Remo ...
There is an engine bug when using the EnumRedirects feature inside a config file. If we have a Blueprint Enum used in our blueprints, and we want to convert all the Blueprint enum references to a C+ ...
DESCRIPTION: When using the generate overlap events for a destructible mesh with Static Mesh or skeletal mesh that is not moving will not generate an overlap event to be triggered. So long as the me ...