Access Specifies set to private displayed no warning when called

UE - Gameplay - Blueprint - Feb 21, 2017

While using an access specifier for a function that is set to private, does not run the function, but it can be placed into another BP with no warning appearing when the BP is compiled. This issue ...

Crash when building lighting while in PIE

UE - Graphics Features - Feb 21, 2017

NOTE: This issue is similar to (same callstack) as [Link Removed], however this issue is still occurring in 4.15.0. Error Message: Access violation - code c0000005 (first/second chance not availab ...

IPA Package Sizes have Increased between Versions

UE - Platform - Mobile - Feb 21, 2017

When packaging for iOS the IPA file seems to have increased in size from previous versions. The licensee made an important observation that it appears the master materials have almost halved in si ...

Inconsistent rendering between left and right eye when r.SeparateTranslucencyScreenPercentage is less than 100

UE - Platform - XR - Feb 21, 2017

Rendering appears to be inconsistent between the left and right eye of the oculus when setting r.SeparateTranslucencyScreenPercentage to a number below 100 (99 in this example) ...

[CrashReport] Game mode crash in UE4Game_Win32_Shipping!TStaticStateRHI

UE - Graphics Features - Feb 21, 2017

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below.Error message: Access violation - code c0000005 (fi ...

Significant FPS Drop when Moving Mouse over GUI Elements [Mac]

UE - Platform - Apple - Feb 21, 2017

On a Mac, scrolling over GUI elements, in the World Outliner for instance, results in a significant frame rate drop. Regression: No, occurs in UE4.14.3 Does not occur in Windows ...

PIE Warnings: Invalid Simulate Options when dragging TEST_PhysicsWakeEvents into Level

OLD - Anim - Feb 21, 2017

The log populates with the PIE Warnings when the asset is dragged into the level WarningsPIE:Warning: Warning Invalid Simulate Options: Body (TEST_PhysicsWakeEvents.CubeDestroyedOnSleep Cube) is se ...

Crash when using Ctrl+Z to undo a single digit change in the size of a widget

UE - Anim - Sequencer - Feb 21, 2017

When trying to undo a single digit change the editor will crash. For example, if a user highlights and replaces a single number in the size of a widget and then attempts to undo, the editor will cra ...

Incorrect error message when child actor mobility doesn't match

UE - Gameplay - Components - Feb 21, 2017

When the mobility type of a child actor component and the class it is spawning are incompatible the error message no longer makes sense. ...

SVN SASL binaries may be causing crashes for some users

Tools - Feb 21, 2017

Some users are reporting crashes when attempting to connect to SVN after upgrading to 4.15. The only relevant change to SVN was the update of the 1.9 binaries to support SASL, so it's possible that ...