We had some code using the CA_VALID_POINTER and CA_CHECK_RETVAL annotations which had been working fine up until the 5.3 engine release. In 5.3, we started getting the following compile errors in a ...
In the Animation Montage Editor, NotifyEnd is unexpectedly called when a time marker is in the middle of an AnimNotifyState and the animation preview gets paused. Because the Animation Montage Edito ...
When blueprints are compiled, instances of those blueprints have their attachments detached and then reattached. Reattachments always occur on the RootComponent regardless of which component they we ...
We've encountered a crash when trying to delete a folder after renaming one of its' children. I have attached a video and the callstack to this ticket. This might be related to [Link Removed] as the ...
Short description from Licensee (attached UDN has more info):When streaming a level in and/or out (out especially in World Partition due to the bRequireFullVisibilityToRender variable usage) there i ...
Import RoodExample2.ifc [Link Removed] Result: [Image Removed] Expected: [Image Removed] ...
3/3 Set Regression to no as this issue is still occurring within //UE5/Main-Release-5.3 @ CL 28051148 Halo testing was performed on other cards within the Dataprep library to see if this issue was ...
Currently USTRUCTS do not support saving expansions properly. While we won't implement a separate pathway for USTRUCTS to save their expansions, a general solution to save expansions for class or st ...
The list view containing the files operated on by source control is missing a few hooks to refresh its contents, which can result in the view being delayed or inaccurate. ...