While testing the 'Shot' command for a user on the AnswerHub, I discovered the reason for the incorrect resolutions of his screenshots, was due to the fact the 'Standalone' window resolution set wit ...
When creating a new material the thumbnail will start out as the default material sphere but then quickly appear distorted, almost like its zoomed in really close. This does not affect already creat ...
The game window in the Safari browser expands to a huge size along the Y axis. We do not see this issue on Safari version 10. The game window expands for about 5 minutes before the game is playab ...
If the construction script of a parent blueprint calls a function within a child of that parent in the construction script, compiling the child blueprint will cause the parent blueprint to incorrect ...
Creating an event dispatcher in a widget blueprint with the name OnDrop, which is already an existing overridable function, causes the event dispatcher to become corrupted and prevents it from being ...
Regression - was introduced in CL 3256177. Doesn't occur on Windows 10, only verified that with one user though. Possibly related to [Link Removed], though I'm on an AMD card. If you enter one of ...
REGRESSION No, occurs in 4.14.3 On Mac, scrolling slowly (one or two notches) does not have any affect in editor, whereas on the Windows, this has full effect. This was seen in editor (with scroll ...
This is not a regression as it occurs in 4.14.3. Also this did not occur in a source build of UFE from Github. Excerpt from the logs:UE4Editor-Cmd: [2017.02.07-18.58.10:328][ 0]LogCook:Display: ...
If a struct variable inside a blueprint has its node split, changing the variable form one struct to another does not update the split pin. Recombining / resplitting the struct has no affect. Work ...
Comments from users:tried with -opengl4tried to start with -force-opengl instead of -opengltried to run in opengl modetried to run in opengl mode due to DX11 feature level 10.0 error. (DirectX is in ...