Touch Movement controls are dysfunctional on Android throughout gameplay.

UE - Platform - Mobile - Aug 17, 2022

NOTESThis issue is not encountered when a controller is connected to the device.Please note that the "Touch And Motion" settings were all set to default throughout all occurrences of this defect.Ple ...

Cannot set background color for UI Domain material preview

UE - Editor - UI Systems - UMG - Dec 18, 2023

CSM Shadows disappearing at larger coordinates with different FOVs

UE - Rendering - Graphics Features - Shadows - Apr 5, 2024

Cascaded shadows disappear at some FOVs when far from the world origin. This behavior was not present in 5.2. Also found in CL: 32690246 in Release-5.4 ...

Can Not Skip to Next Frame in Animation Composites

OLD - Anim - Nov 28, 2017

Within a new Animation Composite, the To Next and To Previous buttons do not move to the animations next or previous frame. ...

Timeline of Animation Composite Extends Over Top of Playback Controls When Zooming Into Timeline

OLD - Anim - Nov 28, 2017

Animation Composite Timeline extends over top of the Playback Controls when zoomed in -See attached screenshot for example of results ...

Destructible Mesh changes are not updated.

UE - Gameplay - Blueprint Editor - Mar 5, 2018

Nanite mesh is shown with player collision

UE - Graphics Features - Nanite - Aug 21, 2023

Copying a Folder that contains the space character from the Outliner does not enclose the Folder name on Double Quotes. Because of that, later Pasting will only handle the first word of the Folder name.

UE - World Creation - Worldbuilding Tools - Jun 10, 2025

Copying a Folder that contains the space character from the Outliner does not enclose the Folder name on Double Quotes. Because of that, later Pasting will only handle the first word of the Folder n ...

In Sequencer, copying a Missing/Invalid Bound Object to a track may crash the Editor with an Unhandled Exception at UExporter::FindExporter()

UE - Anim - Sequencer - Jun 26, 2025

In Sequencer, copying a Missing/Invalid Bound Object to a track may crash the Editor with an Unhandled Exception at UExporter::FindExporter(). The licensee has provided a txt file that contains the ...

Typo in source version of OpenGLWindows.h

UE - Platform - Mobile - Jul 17, 2018

The type definitions for the Enum Macros glObjectLabelKHR and glObjectPtrLabelKHR are misspelled. Working in 4.19.2 Broken in 4.20 Tested 4.19.2 (CL - 4033788) and 4.20 (CL - 4214897) ...