Don't believe there's a regression here, but would be good to verify everything is working as intended still after the scene-alpha refactors, no accidental swapped inputs or incorrect sampling. AA d ...
Crash when attempting to enable HDR via UserSettings This crash will also occur when project is fullscreen. User's Environment: "I have an Nvidia GTX 1080 Ti and have two monitors attached: 1. ...
Niagara's Initialize Particle Module has the Input.Position Write default Value False which is fine as long as the Cascade To Niagara Converter can realizes whether Cascade has the location Module a ...
After cooking, If user installs same project which contains drawing material via DrawTile function in HUD, is not displayed in es2, with MobileHDR off (verified on android device) DrawTile script i ...
REGRESSION: Yes, does not occur in 4.15. When a TextBox is wrapped in a Retainer Box, it appears faded when rendered in the viewport. ...
The WorkspaceSettings.xcsettings file is generated with the following entry <key>BuildSystemType</key> <string>Original</string> This causes the warning in [Link Removed] which has was closed ...
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The following workaround will allow UAT to pass the correct initial map to the application. RunProjectCommand.Automation.csprivatestatic void SetupClientParams(List<DeploymentContext> DeployConte ...