Missing reset to default buttons/arrows on "Object Responses" section of component collision profile response details customization

Tools - Jul 22, 2020

The "Reset to default" button/arrow is missing from the channels listed in the "Object Responses" section of the Collision Preset details customization. ...

Allow the choice to implement a BP Interface function as an event OR a function

Gameplay - Blueprint Editor - Jul 22, 2020

[Image Removed] This messaging is confusing because it says "Implement Function" when really it creates an event. We need to clear up the messaging here, or provide an option to create it as a fu ...

UE4Editor is crashing after user builds lighting

Rendering - Ray Tracing - Jul 22, 2020

Issue reported by user that they are experiencing consistent crashes in UE4Editor have building lighting. ...

Masked Material is not displayed in LOD Coloration when turn off D Buffer Decal

Rendering - Jul 22, 2020

This problem occurs not only in LOD Coloration, but also in other debug views such as Required Texture Resolution. ...

Blueprint Data Loss with Certain Variable Names

Gameplay - Blueprint - Jul 21, 2020

Certain characters within blueprint variables names will cause data loss when duplicating an actor instance. For example if a variable name contains '(', '{', or '[' it doesn't retain the variable's ...

Duplicating emitter asset leads to cross communication between modules

Rendering - Niagara - Jul 21, 2020

Copying an emitter asset through the content browser will lead to cross communication when the two are used in the same system  ...

ClothConfigNV is reset when reloading assets that had been saved with 4.24

Physics - Clothing - Jul 21, 2020

The new config object is created with the same serialization name as the legacy one "ClothConfigNV", causing the legacy data to be reset prior to migration. Replacing In UClothingAssetCommon::AddCl ...

Level export to FBX with actor X axis negative scale has issue in 3ds MAX

Tools - Datasmith - Jul 20, 2020

The fbx exporter set the fbx axis system like 3ds max, so the max importer is not converting the incomming transform. see: ...

Duplicating event section will break binding after editor re-open

Tools - Sequencer - Jul 20, 2020

Duplicating an event trigger or repeater section will break the binding when restarting the editor. ...