Disabling the Paper 2D plugin causes a packaged project to not open

UE - Foundation - Cpp Tools - Automation Tool - Jun 19, 2017

When working in a project that is in 4.16, disabling the Paper2D plugin causes a packaged version of the project to not open. This issue is different from previous versions as disabling the plugin i ...

Pins inside a function will be orphaned if user changes pin type

UE - Gameplay - Blueprint Editor - Jun 19, 2017

When the user changes the pin type of a linked pin, the pin inside the function will be orphaned. This will result in an ERROR DUPLICATE pin on the function instance. ...

Blueprint dirty after PIE if blueprint contains a reroute node for a Key Struct

UE - Gameplay - Blueprint Compiler - Jun 19, 2017

If a blueprint contains a reroute node for a key structure it will cause the blueprint to become dirtied (needs to be compiled) upon exiting PIE. ...

Event Dispatcher cannot be deleted or renamed if it is named "SnapTo" in a Scene Component blueprint

UE - Gameplay - Components - Jun 19, 2017

If an event dispatcher is created with the name "SnapTo" inside of a scene component blueprint, it can no longer be renamed or deleted. Error given: BlueprintLog: New page: Compile NewBlueprint1 ...

Level streaming volume does not load sublevel on Linux

UE - Gameplay - Jun 19, 2017

The level streaming volume is not loading the sub level on TM-Gameplay map in QAGame This was working the last time Dev-Framework integrated so this is a regression. Could possibly be related to U ...

Access Violation crash deleting a Widget Blueprint with an unsaved Animation track - FSequencer::Tick()

UE - Anim - Sequencer - Jun 19, 2017

Encountered an Access Violation crash while deleting an Widget Blueprint with an unsaved Animation Track. The callstack references FSequencer::Tick(). I was not able to reproduce this issue in UE4/ ...

Children of Retainer Box cannot be interacted with when visibility is set to "Self Hit Test Invisible"

UE - Editor - UI Systems - Jun 19, 2017

When there is a Retainer box with the visibility set to "Self Hit Test Invisible" and has children, the children cannot be interacted with. Children such as a button cannot be clicked. This issue c ...

[CrashReport] Crash on Linux - llvm::MachineFunctionPass::runOnFunction()

UE - Platform - Linux - Jun 16, 2017

This is a top community crash occurring on Linux. A log file is attached. Additional information is currently unavailable. ...

Launch on to HTML5 fails in browser with Expression (mp_Table) failed in LowLevelMemoryMap.h

UE - Platform - Mobile - Jun 16, 2017

I was able to repro this on both FF and Chrome. I have the latest FF 64-bit and was running into this after I deleted my intermediates, ran GenerateProjectFiles.bat, and built UE4 in VS. ...

[CrashReport] Assertion failed on Linux: SharedContext.hGLContext in OpenGLLinux.cpp

UE - Platform - Linux - Jun 16, 2017

This is a top community crash occurring on Linux. The two linked CrashGroups have nearly identical callstacks. A log file is attached. Additional information is currently unavailable. Callstack f ...